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BEAUREGARD

2019 - Personal project

3DsMax, Arnold, Photoshop

My goal was to experiment with hand painted texture on a low-poly character.
I did everything, from modeling, UVs, texturing, rigging, skinning to render.
The design was created by Ariana Orner for Critical Role.

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Beauregard_01_0068.png
Beauregard_01_0137.png
Beauregard_01_0020.png
Beauregard_01B.gif
Beauregard_09C.jpg
Beauregard_03_0068.png
Beauregard_09E.jpg
Diffuse_01.jpg
Wireframe_03.PNG
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